I've experimented with the chat option. There is a chat icon on the right hand side of every game. The chat rooms do not coincide with which ever particular game you are playing at the time. You are able to access any chat room while playing any game. There are about 100 chat rooms and they show the number of participants within each chat. The maximum number is 300 people. Some of them have themes, but they're mostly just created by users who have quirky interests. There are also chatrooms distinguished by language if you so choose to participate them as well. I have participated within several chat rooms. People are very willing to respond to whatever I comment upon. I've found that the conversations are typically dominated by 2 or 3 people. It is difficult to get a word in because they have their own conversation going that is sometimes hard to follow. It seems that some of the participants have gotten to know each other and seek each other out in chatting rooms. It is interesting because they're conversations never pertain to the Kongregate games. I really believe that high school students are using Kongregate as a chatting outlet similar to what teenagers of my generation used similar to aim or yahoo instant messenger. Participants like to talk about their interests and most often just make fun of each other. I find it hard to believe that participants within the chat rooms are playing games at the same time. They respond so quickly to each other! It makes me question if they're even using the site to play games at all! They kind of just hang out together online. Here is a screen shot of what this might look like:
Great observations about the chat feature! They do seem to usually be students - it's really obvious around the end of the semester.
ReplyDeleteI agree! It was kind of hard to get a conversation going with them. There's a whole new "lingo" these kids are using that I'm not even familiar with anymore!
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